Resource Tags: Interactive

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Virtual reality: a beginners’ guide for the arts January 13, 2021

Award-winning Catherine Allen, Director of Limina Immersive explains how arts organisations can start to experiment with the possibilities of virtual content.

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Creating great audience experiences using 360 and VR February 26, 2020

"It’s the creative and the art that matters, not the technology.”

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Sculpture Cam – a case study in site-specific art February 28, 2019

YSP explains how Sculpture Cam uses digital innovation to bring people to the park and encourages them to share experiences online

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Top six VR and AR experiences in the arts May 10, 2018

A guide to six of the best virtual and augmented reality experiences in the arts