Virtual reality: a beginners’ guide for the arts
January 13, 2021
Award-winning Catherine Allen, Director of Limina Immersive explains how arts organisations can start to experiment with the possibilities of virtual content.
Creating great audience experiences using 360 and VR
February 26, 2020
"It’s the creative and the art that matters, not the technology.”
Please Feed the Lions: Interactive AI brought a London landmark to life
March 28, 2019
Es Devlin used AI and a bright red lion to create an interactive artwork
Sculpture Cam – a case study in site-specific art
February 28, 2019
YSP explains how Sculpture Cam uses digital innovation to bring people to the park and encourages them to share experiences online
Top six VR and AR experiences in the arts
May 10, 2018
A guide to six of the best virtual and augmented reality experiences in the arts